Java 2D

AP Computer Science A - Java Concepts and Fundamentals  eBooks & eLearning

Posted by ELK1nG at March 17, 2022
AP Computer Science A - Java Concepts and Fundamentals

AP Computer Science A - Java Concepts and Fundamentals
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 31 lectures (2h 54m) | Size: 480 MB

Attain a high-level understanding of Java concepts and fundamentals with a focus on succeeding on the AP Exam

Java 2 Game Programming  eBooks & eLearning

Posted by tot167 at Oct. 25, 2008
Java 2 Game Programming

Thomas Petchel “Java 2 Game Programming"
Course Technology PTR | 2001-12-15 | ISBN: 1931841071 | 600 pages | PDF | 4,6 MB

Numeric Computation and Statistical Data Analysis on the Java Platform  eBooks & eLearning

Posted by tukotikko at July 23, 2016
Numeric Computation and Statistical Data Analysis on the Java Platform

Numeric Computation and Statistical Data Analysis on the Java Platform By Sergei V. Chekanov
2016 | 648 Pages | ISBN: 3319285297 | PDF | 12 MB

Beginning Java Game Development with LibGDX  eBooks & eLearning

Posted by AlenMiler at Jan. 29, 2016
Beginning Java Game Development with LibGDX

Beginning Java Game Development with LibGDX by Lee Stemkoski
English | Dec. 21, 2015 | ISBN: 148421501X | 276 Pages | AZW3/EPUB/PDF (conv) | 8.52 MB

Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java.

Beginning Java Game Development with LibGDX  eBooks & eLearning

Posted by Grev27 at Jan. 30, 2016
Beginning Java Game Development with LibGDX

Lee Stemkoski, "Beginning Java Game Development with LibGDX"
English | ISBN: 148421501X | 2015 | EPUB/PDF (True) | 276 pages | 3 MB/5 MB
JAVA PROGRAMMING FOR KIDS: A Complete Beginners Guide To Learn The Fundamentals Of java to kids

JAVA PROGRAMMING FOR KIDS: A Complete Beginners Guide To Learn The Fundamentals Of java to kids by Earl Triggs
English | April 6, 2020 | ISBN: N/A | ASIN: B086PVL5Z3 | 370 pages | EPUB | 10 Mb

Java 2 Game Programming (Repost)  eBooks & eLearning

Posted by naag at May 5, 2017
Java 2 Game Programming (Repost)

Thomas Petchel, "Java 2 Game Programming"
2001 | pages: 817 | ISBN: 1931841071 | PDF | 16,5 mb

Computer Graphics for Java Programmers  eBooks & eLearning

Posted by hill0 at Oct. 13, 2017
Computer Graphics for Java Programmers

Computer Graphics for Java Programmers by Leen Ammeraal
English | 5 Nov. 2017 | ISBN: 3319633562 | 387 Pages | PDF/EPUB | 8.84 MB

Computer Graphics for Java Programmers  eBooks & eLearning

Posted by AvaxGenius at July 4, 2025
Computer Graphics for Java Programmers

Computer Graphics for Java Programmers by Leen Ammeraal , Kang Zhang
English | PDF (True) | 2017 | 388 Pages | ISBN : 3319633562 | 7.5 MB

This third edition covers fundamental concepts in creating and manipulating 2D and 3D graphical objects, including topics from classic graphics algorithms to color and shading models. It maintains the style of the two previous editions, teaching each graphics topic in a sequence of concepts, mathematics, algorithms, optimization techniques, and Java coding.

Using OpenGL ES for Android 2D and 3D graphics acceleration  eBooks & eLearning

Posted by naag at March 30, 2016
Using OpenGL ES for Android 2D and 3D graphics acceleration

Using OpenGL ES for Android 2D and 3D graphics acceleration
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 300 MB
Genre: eLearning | Language: English

Mobile game developers using Android can learn how to use OpenGL ES for hardware graphics acceleration for their games