Multimedia Cognition

Smart Multimedia: First International Conference, ICSM 2018, Toulon, France, August 24–26, 2018, Revised Selected Papers

Anup Basu, "Smart Multimedia: First International Conference, ICSM 2018, Toulon, France, August 24–26, 2018, Revised Selected Papers"
English | ISBN: 3030043746 | 2018 | 458 pages | EPUB, PDF | 74 MB + 50 MB

Instructional Design and Digital Pedagogy  eBooks & eLearning

Posted by lucky_aut at March 17, 2023
Instructional Design and Digital Pedagogy

Instructional Design and Digital Pedagogy
Last updated 2023-02-14
Duration: 03:19:11 | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 962 MB
Genre: eLearning | Language: English [Auto]

Learn in depth about this new discipline that is changing the lives of teachers around the world

Cognitive Psychology: A Student's Handbook, 6th Edition  eBooks & eLearning

Posted by arundhati at April 13, 2021
Cognitive Psychology: A Student's Handbook, 6th Edition

Michael W. Eysenck, "Cognitive Psychology: A Student's Handbook, 6th Edition"
English | ISBN: 1841695394 | 2010 | 760 pages | PDF | 10 MB

Cognitive Psychology: A Student's Handbook, 6th Edition  eBooks & eLearning

Posted by ksveta6 at June 4, 2014
Cognitive Psychology: A Student's Handbook, 6th Edition

Cognitive Psychology: A Student's Handbook, 6th Edition by Michael Eysenck, Mark T. Keane
2010 | ISBN: 1841695394, 1841695408 | English | 760 pages | PDF | 10 MB

Cognitive Psychology: A Student's Handbook, 6th Edition (Repost)  eBooks & eLearning

Posted by sasha82 at Dec. 13, 2014
Cognitive Psychology: A Student's Handbook, 6th Edition (Repost)

Cognitive Psychology: A Student's Handbook, 6th Edition by Michael Eysenck, Mark T. Keane
2010 | ISBN: 1841695394, 1841695408 | English | 760 pages | PDF | 16 MB
Gesture-Based Communication in Human-Computer Interaction: 5th International Gesture Workshop, GW 2003, Genova, Italy, April 15

Gesture-Based Communication in Human-Computer Interaction: 5th International Gesture Workshop, GW 2003, Genova, Italy, April 15-17, 2003, Selected Revised Papers By Sylvie Gibet, Jean-François Kamp, Franck Poirier (auth.), Antonio Camurri, Gualtiero Volpe (eds.)
2004 | 560 Pages | ISBN: 3540210725 | PDF | 10 MB
Artificial Neural Networks – ICANN 2006: 16th International Conference, Athens, Greece, September 10-14, 2006. Proceedings, Par

Artificial Neural Networks – ICANN 2006: 16th International Conference, Athens, Greece, September 10-14, 2006. Proceedings, Part I By Nojun Kwak, Chunghoon Kim (auth.), Stefanos D. Kollias, Andreas Stafylopatis, Włodzisław Duch, Erkki Oja (eds.)
2006 | 1008 Pages | ISBN: 3540386254 | PDF | 17 MB
Artificial Neural Networks – ICANN 2006: 16th International Conference, Athens, Greece, September 10-14, 2006. Proceedings, Par

Artificial Neural Networks – ICANN 2006: 16th International Conference, Athens, Greece, September 10-14, 2006. Proceedings, Part II By Sebastian Bader, Steffen Hölldobler (auth.), Stefanos Kollias, Andreas Stafylopatis, Włodzisław Duch, Erkki Oja (eds.)
2006 | 1028 Pages | ISBN: 3540388710 | PDF | 20 MB

Serious Games, Interaction, and Simulation  eBooks & eLearning

Posted by roxul at July 24, 2016
Serious Games, Interaction, and Simulation

Carlos Vaz de Carvalho and Paula Escudeiro, "Serious Games, Interaction, and Simulation"
English | ISBN: 3319290592 | 2016 | 148 pages | PDF | 9 MB

Virtual Education: Cases in Learning & Teaching Technologies by Fawzi Albalooshi (Editor)
Publisher: Irm Press (April 28, 2003) | ISBN: 193177739X | PDF | 2,07 Mb | 300 pages

Recent technological advances have made virtual education an increasingly popular and effective degree program in many colleges and universities across the globe, and this academic book considers the challenges that students, faculty, and information specialists face in successful implementation. Current research is provided on designing e-learning environments to suit different cognition styles, forming online communities through group support systems and creative idea generation, and facilitating instructor-student communication and performance assessment. Attention is given to evaluating multimedia and educational software.