Oculus Quest

Create WebXR, VR and AR apps, using the Wonderland Engine  eBooks & eLearning

Posted by lucky_aut at Dec. 22, 2022
Create WebXR, VR and AR apps, using the Wonderland Engine

Create WebXR, VR and AR apps, using the Wonderland Engine
Duration: 02:38:17 | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 1.71 GB
Genre: eLearning | Language: English

Use the Wonderland Editor to bring immersive experiences, VR and AR, to the browser, including Meta/Oculus Quest

Create Mixed Reality Archviz In Unreal Engine For Meta Quest  eBooks & eLearning

Posted by ELK1nG at Sept. 7, 2025
Create Mixed Reality Archviz In Unreal Engine For Meta Quest

Create Mixed Reality Archviz In Unreal Engine For Meta Quest
Published 9/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.34 GB | Duration: 1h 49m

We'll be using Meta XR Interaction SDK and Oculus Samples project to speed up the development
The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality

The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality by Blake J. Harris
English | February 19th, 2019 | ISBN: 0062455974, 0062455966 | 509 pages | EPUB | 4.30 MB

The dramatic, larger-than-life true story behind the founding of Oculus and its quest for virtual reality, by the bestselling author of Console Wars.

The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality  eBooks & eLearning

Posted by Free butterfly at Jan. 22, 2025
The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality

The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality by Blake J. Harris
English | March 10, 2020 | ISBN: 0062455974 | 592 pages | PDF | 18 Mb
The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality [Audiobook]

The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality [Audiobook] by Blake J. Harris
English | February 19, 2019 | ASIN: B07J1Q7GVW, ISBN: 1538551136 | MP3@64 kbps | 17h 38m | 484 MB
Narrator: Stephen Graybill

Unreal VR Dev Make VR Experiences with Unreal Engine in C++  eBooks & eLearning

Posted by BlackDove at April 21, 2022
Unreal VR Dev Make VR Experiences with Unreal Engine in C++

Unreal VR Dev Make VR Experiences with Unreal Engine in C++
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.11 GB | Duration: 17h 17m


Build Stunning Video Games in Virtual Reality. Tutorials Cover Design for Oculus Rift & Steam VR w/C++11.

Unity 2020 Virtual Reality Projects (Repost)  eBooks & eLearning

Posted by DZ123 at June 27, 2022
Unity 2020 Virtual Reality Projects (Repost)

Jonathan Linowes, "Unity 2020 Virtual Reality Projects: Learn VR development by building immersive applications and games with Unity 2019.4 and later versions, 3rd Edition"
English | 2020 | ISBN: 1839217332 | EPUB | pages: 592 | 56.8 mb

Vr Painting With Google Tilt Brush  eBooks & eLearning

Posted by ELK1nG at Aug. 26, 2022
Vr Painting With Google Tilt Brush

Vr Painting With Google Tilt Brush
Last updated 2/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 854.53 MB | Duration: 0h 41m

Designing Virtual Reality Environments
Doomstone Citadel Volume 1: Setting up the Framework, Environment, and Player Mechanics

Doomstone Citadel Volume 1: Setting up the Framework, Environment, and Player Mechanics
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | 1 Hours Duration | 651.27 MB
Genre: eLearning | Language: English
Doomstone Citadel Volume 3: Setting Up Physics Hands, Two-Handed Weapon Grab and Snap Zones

Doomstone Citadel Volume 3: Setting Up Physics Hands, Two-Handed Weapon Grab and Snap Zones
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | 1 Hours Duration | 612.98 MB
Genre: eLearning | Language: English