Programming C Builder

Learn design pattern with a project (C#)  eBooks & eLearning

Posted by Sigha at Feb. 14, 2019
Learn design pattern with a project (C#)

Learn design pattern with a project (C#)
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | 5.64 GB
Duration: 13.5 hours | Genre: eLearning Video | Language: English

This course teaches you Design pattern by using a project using C# programming language.

Functional Programming in C# - Part 3  eBooks & eLearning

Posted by naag at March 31, 2017
Functional Programming in C# - Part 3

Functional Programming in C# - Part 3
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours 37M | 376 MB
Genre: eLearning | Language: English

MASM Builder 3.6  Software

Posted by big1ne at April 4, 2017
MASM Builder 3.6

MASM Builder 3.6 | 1.3 MB

MASM Builder is an Integrated Development Environment IDE for developing 32-bit Windows programs using the Assembler. MASM Builder contains many useful features which will assist you in creating Windows API based programs.

C# 3.0 Design Patterns (repost)  eBooks & eLearning

Posted by tarantoga at March 17, 2011
C# 3.0 Design Patterns (repost)

C# 3.0 Design Patterns by Judith Bishop
Publisher: O’Reilly Media | ISBN: 059652773X | 2008 | PDF | 256 pages | 2 Mb

Creational Design Patterns in Modern C++  eBooks & eLearning

Posted by Sigha at Oct. 24, 2020
Creational Design Patterns in Modern C++

Creational Design Patterns in Modern C++
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 44100 Hz, 2ch | Size: 3.19 GB
Genre: eLearning Video | Duration: 89 lectures (7 hour, 42 mins) | Language: English

Learn creational design patterns in depth & their implementation in Modern C++

C Sharp 3.0 Design Patterns  eBooks & eLearning

Posted by anyin at Feb. 14, 2008
C Sharp 3.0 Design Patterns

C Sharp 3.0 Design Patterns
O'Reilly Media | December 2007 | ISBN:9780596527730 | PDF | 256 pages | 2.29 Mb

This is a good rehash of the Gang of Four patterns, reworked in C# 3.0. The book's fairly concise and most patterns are clearly laid out with a simplistic example to demonstrate the basics of the patterns followed by a more detailed example in a semi-real world implementation.

Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design  eBooks & eLearning

Posted by AvaxGenius at April 18, 2018
Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design

Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design By Dmitri Nesteruk
English | PDF,EPUB | 2018 | 312 Pages | ISBN : 1484236025 | 3.22 MB

Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs.
TAPIEx ActiveX (Telephony programming component, extension of Microsoft TAPI 2.0) 3.4.7

TAPIEx ActiveX 3.4.7 | 2.8 Mb

TAPIEx ActiveX Control is not an end-user application program that provides CallerId, voice mail, screen dialing, etc. TAPIEx is a telephony programming component for beginning to advanced developers.
Head First iPhone Development: A Learner's Guide to Creating Objective-C Applications for the iPhone (Repost)

Head First iPhone Development: A Learner's Guide to Creating Objective-C Applications for the iPhone (with source code) By Dan Pilone, Tracey Pilone
Publisher: O'Reilly Media 2009 | 560 Pages | ISBN: 0596803540 | PDF | 19 MB

OReilly - Learning C# Design Patterns  eBooks & eLearning

Posted by Max-X at May 8, 2015
OReilly - Learning C# Design Patterns

OReilly - Learning C# Design Patterns
English | 2015 | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 29.97 fps(r) | 1.78 GB
Genre: E-learning

In this Learning C# Design Patterns training course, expert author Keith Welch will teach you about design patterns, and how to use them to create reusable, maintainable code.