Strategy Game Design

The Pyramid of Game Design: Designing, Producing and Launching Service Games  eBooks & eLearning

Posted by Free butterfly at March 19, 2024
The Pyramid of Game Design: Designing, Producing and Launching Service Games

The Pyramid of Game Design: Designing, Producing and Launching Service Games by Nicholas Lovell
English | December 18, 2018 | ISBN: 1138298891 | 326 pages | PDF | 5.69 Mb

Anatomy of Game Design  eBooks & eLearning

Posted by Free butterfly at Dec. 5, 2024
Anatomy of Game Design

Anatomy of Game Design by Tom Smith
English | October 31, 2024 | ISBN: 1032387386 | 274 pages | MOBI | 20 Mb

Games, Design and Play: A detailed approach to iterative game design  eBooks & eLearning

Posted by Free butterfly at April 9, 2020
Games, Design and Play: A detailed approach to iterative game design

Games, Design and Play: A detailed approach to iterative game design by Colleen Macklin
English | June 13, 2016 | ISBN: 0134392078 | 288 pages | AZW3 | 10 Mb

Todd Barron, Strategy Game Programming With Directx 9.0 (Repost)  eBooks & eLearning

Posted by Direktor69 at May 5, 2013
Todd Barron, Strategy Game Programming With Directx 9.0 (Repost)

Todd Barron, Strategy Game Programming With Directx 9.0
ISBN: 1556229224 | edition 2003 | CHM | 538 pages | 11 mb

Strategy Game Programming with DirectX 9.0 covers everything necessary for you to create a strategy game using C++ and DirectX 9.0. The book outlines the game development process and explains game mechanics, resource management, interface design, sound implementation, and more. Advanced topics include path-finding, particle system rendering, and network implementation.

Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players  eBooks & eLearning

Posted by Free butterfly at Oct. 2, 2019
Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players

Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players by Zack Hiwiller
ISBN: 0134396758 | 480 pages | PDF | December 17, 2015 | English | 11 Mb
Players Making Decision: Game Design Essentials and the Art of Understanding Your Players

Zach Hiwiller, "Players Making Decision: Game Design Essentials and the Art of Understanding Your Players, 2nd Edition"
ISBN: 0136500013 | 2019 | EPUB/PDF (conv) | 480 pages | 33 MB/25 MB
Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players

Zack Hiwiller, "Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players"
English | ISBN: 0134396758 | 2015 | 480 pages | EPUB | 11 MB

Strategy Game Programming With Directx 9.0 (Repost)  eBooks & eLearning

Posted by lout at Sept. 29, 2010
Strategy Game Programming With Directx 9.0 (Repost)

Strategy Game Programming With Directx 9.0 By Todd Barron
Publisher: Wordware Publishing 2003 | 700 Pages | ISBN: 1556229224 | CHM | 13 MB
Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players

Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players by Zack Hiwiller
English | 7 Dec. 2015 | ISBN: 0134396758 | 480 Pages | AZW3/EPUB/PDF (conv) | 30.51 MB

Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on.

The Pyramid of Game Design: Designing, Producing and Launching Service Games  eBooks & eLearning

Posted by AlenMiler at Dec. 17, 2018
The Pyramid of Game Design: Designing, Producing and Launching Service Games

The Pyramid of Game Design: Designing, Producing and Launching Service Games by Nicholas Lovell
English | December 17, 2018 | ASIN: B07KRNPKNS | 340 pages | AZW3 | 2.83 MB