The Gnomon Workshop Creating a Hero Weapon For Games by Thomas Butters 2024

The Gnomon Workshop - Creating a 3D Figure Study  eBooks & eLearning

Posted by serpmolot at April 5, 2013
The Gnomon Workshop - Creating a 3D Figure Study

The Gnomon Workshop - Creating a 3D Figure Study
English | mov | H264 1280x720 | AAC 1 ch 64 kbps | 174 min | 974 MB
eLearning
The Gnomon Workshop - Environment Modeling and Sculpting for Game Production with Nate Stephens

The Gnomon Workshop - Environment Modeling and Sculpting for Game Production with Nate Stephens
5h 41m | MP4 | Audio: aac, 44100 Hz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 3.05GB
Genre: Video Training

In this lecture, Environment Artist Nate Stephens will demonstrate how to model and sculpt assets to be assembled into a 3D environment. Starting with reference photography, Nate locks in on a concept for his environment before blocking in his scene layout in Maya and building reference objects that will be further refined and detailed in ZBrush.

Creating a Swamp Scene for Games with SpeedTree & Photogrammetry  eBooks & eLearning

Posted by envasel at June 28, 2023
Creating a Swamp Scene for Games with SpeedTree & Photogrammetry

Creating a Swamp Scene for Games with SpeedTree & Photogrammetry
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 2h 36m | 5.62 GB
Genre: eLearning | Language: English

Join Adrien Paguet-Brunella, Senior Environment Artist, as he takes you on a comprehensive journey through the complete process of creating assets for a game environment biome collection. In this step-by-step workshop, you'll gain valuable insights into using SpeedTree, Blender, and Photogrammetry techniques to bring your natural environments to life.

Gnomon Workshop - Creating a 3D Figure Study [repost]  eBooks & eLearning

Posted by naag at May 5, 2016
Gnomon Workshop - Creating a 3D Figure Study [repost]

Gnomon Workshop - Creating a 3D Figure Study
MOV | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3 Hours | 973 MB
Genre: eLearning | Language: English

The Gnomon Workshop - Sculpting a Stylized Character with David Meng  eBooks & eLearning

Posted by serpmolot at July 27, 2013
The Gnomon Workshop - Sculpting a Stylized Character with David Meng

The Gnomon Workshop - Sculpting a Stylized Character with David Meng
English | mov | h264 1280x720 | AAC 1 ch 64 kbps | 2 hrs 30 min | 2.15 GB
eLearning

The Gnomon Workshop - Sculpting a Dragon with ZBrush With Maarten Verhoeven  eBooks & eLearning

Posted by C2U at Feb. 6, 2015
The Gnomon Workshop - Sculpting a Dragon with ZBrush With Maarten Verhoeven

The Gnomon Workshop - Sculpting a Dragon with ZBrush With Maarten Verhoeven
English | MP4 | Audio: aac, 44100 Hz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 1.73GB
Genre: eLearning

In this lecture, Maarten Verhoeven demonstrates how to create a highly detailed dragon in ZBrush. The entire process is thoroughly discussed from the initial block-in to final rendering. Beginning with ZSpheres, Maarten blocks out the major forms of the creature’s primary shapes including additional subtools for elements like horns, teeth, claws and wings.

Creating Music and Sound for Games by G. W. Childs (Repost)  eBooks & eLearning

Posted by thingska at Dec. 23, 2014
Creating Music and Sound for Games by G. W. Childs (Repost)

Creating Music and Sound for Games by G. W. Childs
English | October 18, 2006 | ISBN: 1598633015 | 320 Pages | PDF | 10,5 MB

Creating a Stylized Creature for Games in ZBrush and 3ds Max  eBooks & eLearning

Posted by C2U at Sept. 29, 2015
Creating a Stylized Creature for Games in ZBrush and 3ds Max

Creating a Stylized Creature for Games in ZBrush and 3ds Max
Duration: 2hr 49m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 1 ch | 1.1 GB
Genre: eLearning | Language: English

In this ZBrush and 3ds Max tutorial, we'll learn how to create stylized cartoon creatures for a game.

Creating Music and Sound for Games by G. W. Childs (Repost)  eBooks & eLearning

Posted by naag at May 8, 2017
Creating Music and Sound for Games by G. W. Childs (Repost)

Creating Music and Sound for Games by G. W. Childs
English | October 18, 2006 | ISBN: 1598633015 | 320 Pages | PDF | 10,5 MB
The Saddest Music Ever Written: The Story of Samuel Barber's Adagio for Strings by Thomas Larson

The Saddest Music Ever Written: The Story of Samuel Barber's Adagio for Strings by Thomas Larson
English | Sep 15, 2010 | ISBN: 1605982865, 160598115X | 262 Pages | MOBI | 445 KB