Write Useful Books

Peter Rillero, PhD, Dinah Zike, "Glencoe Science: Ecology"  eBooks & eLearning

Posted by Alexpal at June 14, 2010
Peter Rillero, PhD, Dinah Zike, "Glencoe Science: Ecology"

Peter Rillero, PhD, Dinah Zike, "Glencoe Science: Ecology"Peter Rillero, PhD, Dinah Zike, "Glencoe Science: Ecology"
Glenco - McGraw Hill | 2004 | ISBN: 0078617464 | 221 pages | PDF | 30 MB

Discover the flexibility to teach science your way! Glencoe Science: Ecology, a module in the Glencoe Science 15 book series, provides students with accurate and comprehensive coverage of middle school National Science Education Standards.
Concepts are explained in a clear, concise manner, and are integrated with a wide range of hands-on experiences, critical thinking opportunities, real-world applications, and connections to other sciences and to non-science areas of the curriculum.
Co-authored by National Geographic, unparalleled graphics reinforce key concepts. A broad array of print and technology resources help differentiate and accommodate all learners. The modular approach allows you to mix and match books to meet your specific curriculum needs.
The Theory and Practice of Compiler Writing By Jean-Paul Tremblay, Paul G. Sorenson

The Theory and Practice of Compiler Writing By Jean-Paul Tremblay, Paul G. Sorenson
Publisher: Mcgraw-Hill College 1985 | 816 Pages | ISBN: 0070651612 | DJVU | 7 MB

I am a student of BE computers and have been looking for this book all this sem,finally I came up with the idea to try amazon ,and there it was though its out of print ,I can review it on line and even download the reqd. chapters,isnt that convienient for a student like me,now on I,ll check amazon before any local book store,I can even review so many books before choosing what to buy! its grate


Jason Darby, "Awesome Game Creation: No Programming Required"  eBooks & eLearning

Posted by Alexpal at May 9, 2010
Jason Darby, "Awesome Game Creation: No Programming Required"

Jason Darby, "Awesome Game Creation: No Programming Required"
Charles River Media | 2007 | ISBN: 1584505346 | 512 pages | PDF | 15,7 MB

This is one of the first books CRM published in game development and it has been very successful. There are thousands of more game players today than there were in 2000 and many of these players want to know how to make their own games. Most of these people are not programmers, however, so they need a non-programming why to learn and that's why this book works so well! Awesome Game Creation: No Programming Required, Third Edition teaches game enthusiasts and aspiring developers how to create your own computer games without programming skills. It teaches how the whole game design process works, beginning with an overview of how to design a game, and moving through the creation process from the basic building blocks to sound, music, and graphics. Throughout the book, you'll learn how to create a variety of games, including an 2D Dragon Flying Game, First Person Shooter, space shoot-em up, and more. To make sure you're able to follow along easily, each game is created through step-by-step tutorials that use "drag-and-drop" game engines. You'll learn how to make and modify your own interactive 2D and 3D computer games. And, you'll learn how to use a variety of development tools, including The Games Factory 2 (latest version), GameMaker, and FPS Creator (new to this edition). This is a great way to learn the basics of game design and creation without having to learn how to program!!

Cengage Advantage Books: Ethics: Discovering Right and Wrong  eBooks & eLearning

Posted by Free butterfly at March 25, 2020
Cengage Advantage Books: Ethics: Discovering Right and Wrong

Cengage Advantage Books: Ethics: Discovering Right and Wrong by Louis P. Pojman
English | February 12, 2008 | ISBN: 0495502359 | 236 pages | PDF | 1.69 Mb

Computer programming languages: 2 books in 1  eBooks & eLearning

Posted by Free butterfly at Nov. 1, 2021
Computer programming languages: 2 books in 1

Computer programming languages: 2 books in 1: For beginners or intermediate. A step by step guide to learn C, C#, C++, SQL and Python by Tony Chan
English | 2020 | ISBN: N/A | ASIN: B088CT9MNH | 295 pages | EPUB | 0.65 Mb

OPTIONS TRADING: 5 books in 1  eBooks & eLearning

Posted by Free butterfly at May 3, 2021
OPTIONS TRADING: 5 books in 1

OPTIONS TRADING: 5 books in 1: The Complete Coach-Guide to Teach You How to Face the Options Trading World Seriously & Profitably. Your Personal Pocket Coach Is Ready to Guide You to Profit. by Ryan Drake
English | April 14, 2021 | ISBN: N/A | ASIN: B092L6YZZQ | 470 pages | EPUB | 2.39 Mb

Beginning Visual Basic 2010 [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Jan. 10, 2013
Beginning Visual Basic 2010 [Repost]

Thearon Willis, Bryan Newsome - Beginning Visual Basic 2010
Published: 2010-03-15 | ISBN: 0470502223 | PDF | 724 pages | 11 MB

Python Bookcamp: Exercises and Projects  eBooks & eLearning

Posted by silva1410 at April 8, 2021
Python Bookcamp: Exercises and Projects

Python Bookcamp: Exercises and Projects
By Vaskaran Sarcar
English | 2021 | ASIN : B08FTD48NF | 327 Pages | EPUB | 5 MB

Writing About Magic: Professional Techniques for Paranormal and Fantasy Fiction  eBooks & eLearning

Posted by TiranaDok at Feb. 22, 2023
Writing About Magic: Professional Techniques for Paranormal and Fantasy Fiction

Writing About Magic: Professional Techniques for Paranormal and Fantasy Fiction by Rayne Hall
English | 2016 | ISBN: N/A | 180 pages | EPUB | 0.20 Mb

Python Scripting for ArcGIS Pro, 3rd Edition  eBooks & eLearning

Posted by yoyoloit at June 2, 2024
Python Scripting for ArcGIS Pro, 3rd Edition

Python Scripting for ArcGIS Pro
by Zandbergen, Paul A.;

English | 2024 | ISBN: 1589488016 | 250 pages | True EPUB | 13.98 MB