Gamification

Designing Impactful Gamification Experiences  eBooks & eLearning

Posted by ELK1nG at Dec. 20, 2024
Designing Impactful Gamification Experiences

Designing Impactful Gamification Experiences
Published 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 351.99 MB | Duration: 0h 49m

Explore how gamification can boost user engagement, inspire desired behaviors, deliver unforgettable experiences
Gamification for Product Excellence: Make your product stand out with higher user engagement, retention, and innovation

Gamification for Product Excellence
by Mike Hyzy and Bret Wardle

English | 2023 | ISBN: 1837638381 | 350 pages | True/Retail PDF EPUB | 16.02 MB
Gamification for Product Excellence: Make your product stand out with higher user engagement, retention

Gamification for Product Excellence: Make your product stand out with higher user engagement, retention, and innovation by Mike Hyzy, Bret Wardle, Gabe Zichermann
English | September 29, 2023 | ISBN: 1837638381 | 350 pages | PDF | 9.42 Mb

How To Save The World With Gamification, Behavior & Data Viz  eBooks & eLearning

Posted by Sigha at April 24, 2023
How To Save The World With Gamification, Behavior & Data Viz

How To Save The World With Gamification, Behavior & Data Viz
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 1.49 GB | Duration: 1h 55m

How to apply gamification, behavior psychology, and data vizualization to social and environmental change
Gamification for Product Excellence: Make your product stand out with higher user engagement, retention and innovation [Repost]

Gamification for Product Excellence: Make your product stand out with higher user engagement, retention, and innovation by Gabe Zichermann, Mike Hyzy, Bret Wardle
English | September 29, 2023 | ISBN: 1837638381 | True PDF | 350 pages | 9.4 MB

Coursera - Gamification by University of Pennsylvania  eBooks & eLearning

Posted by kabino at May 1, 2020
Coursera - Gamification by University of Pennsylvania

Coursera - Gamification by University of Pennsylvania
Video: .mp4 (1280x720) | Audio: AAC, 44100 kHz, 2ch | Size: 2.01 Gb | Materials: PDF
Genre: eLearning Video | Duration: 11h 10m | Language: English

Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively. For additional information on the concepts described in the course, you can purchase Professor Werbach's book For the Win: How Game Thinking Can Revolutionize Your Business in print or ebook format in several languages.

Gamification for Employee Engagament  eBooks & eLearning

Posted by nebulae at Feb. 10, 2015
Gamification for Employee Engagament

Akila Narayanan, "Gamification for Employee Engagament"
English | ISBN: 1783001348 | 2014 | 152 pages | PDF + EPUB | 3 + 2 MB

Ultimate Beginner's Guide to Gamification - Create your Own!  eBooks & eLearning

Posted by Sigha at July 29, 2019
Ultimate Beginner's Guide to Gamification - Create your Own!

Ultimate Beginner's Guide to Gamification - Create your Own!
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 0.99 GB
Duration: 2 hours | Genre: eLearning | Language: English

Learn the basics of Gamification by creating your own Gamified System from scratch

How To Provide Gamification For Your Events & Tours? Level 1  eBooks & eLearning

Posted by ELK1nG at Sept. 2, 2022
How To Provide Gamification For Your Events & Tours? Level 1

How To Provide Gamification For Your Events & Tours? Level 1
Published 9/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.59 GB | Duration: 2h 24m

Learn to use the tool Loquiz to provide Events & Tours with gamification - Level 1/3
"Exploring Gamification's Impact on Research and Innovation: Level Up!" ed. by Tibor Guzsvinecz

"Exploring Gamification's Impact on Research and Innovation: Level Up!" ed. by Tibor Guzsvinecz
ITexLi | 2024 | ISBN: 1837695288 9781837695287 1837695296 9781837695294 183769530X 9781837695300 | 106 pages | PDF | 7 MB

This volume explores the transformative power of gamification in various fields. This book shows how game design elements, when integrated into non-gaming contexts, can revolutionize education, health care, luxury tourism, language learning, and more. Through a series of case studies and research, the book demonstrates the potential of gamification to enhance user engagement, improve knowledge retention, and foster interdisciplinary collaboration. Discover how AI-powered simulations and interactive technologies are creating personalized learning experiences that adapt to individual needs, making education more effective and engaging. Explore the use of gamification in luxury tourism to elevate travel experiences, enhance customer loyalty, and deliver immersive, memorable journeys. Understand the advantages of mobile-assisted language learning applications, which use gamified elements to make language learning more accessible and enjoyable. The book also highlights the role of gamification in health care by showcasing how it can transform medical education by providing interactive and adaptive training environments.