Architectural Approach to Level Design, Second edition by Christopher W. Totten English | May 23, 2019 | ISBN: 0815361378, 081536136X | 592 pages | PDF | 295 MB
Michael Salmond, "Video Game Level Design: How to Create Video Games with Emotion, Interaction, and Engagement " English | ISBN: 1350015725 | 2021 | 192 pages | PDF | 108 MB
Michael Salmond, "Video Game Level Design: How to Create Video Games with Emotion, Interaction, and Engagement" English | 2021 | ISBN: 1350015725, 1350099503 | PDF | pages: 187 | 108.0 mb
An Architectural Approach to Level Design by Christopher W. Totten English | 2014 | ISBN: 1466585412 | 469 pages | PDF | 16 MB
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design.