The History of Information Graphics

History of Dance 2nd Edition  eBooks & eLearning

Posted by arundhati at June 4, 2019
History of Dance 2nd Edition

Ph.D. Kassing Gayle, "History of Dance 2nd Edition"
English | ISBN: 1492536695 | 2017 | 320 pages | PDF | 7 MB

TV Rossiya - Liberators: The Soldiers of the Red Army (2010)  Movies

Posted by Tutorial at Jan. 29, 2017
TV Rossiya - Liberators: The Soldiers of the Red Army (2010)

TV Rossiya - Liberators: The Soldiers of the Red Army (2010)
PDTV | 720 x 384 | AVI/DivX @ 2045 Kbps | 12x46mn | English AC-3 192 Kbps, 2 channels | 8.31 GB
Genre: Documentary, War, History

From foot soldiers to fighter pilots, step into the shoes of those who fought for one of the largest armies in history. This series highlights ordinary foot soldiers, intelligence officers, mine pickers, gunners, tank men, marines, alpine and airborne raiders and fighter and attack aviation pilots whose role in the Allied victory over the Nazis played a crucial part in the war effort. Using the latest computer graphics and technology, viewers witness the combat equipment design, tactics and strategy of conducting a battle. Rare newsreel shots and the reconstruction of the events allow viewers to feel they are being transported back to the battlegroud, allowing them to see war through a soldier's eyes.

Engineering Graphics with SOLIDWORKS 2021: A Step-by-Step Project Based Approach  eBooks & eLearning

Posted by interes at Jan. 5, 2022
Engineering Graphics with SOLIDWORKS 2021: A Step-by-Step Project Based Approach

Engineering Graphics with SOLIDWORKS 2021: A Step-by-Step Project Based Approach by David C. Planchard
English | February 15, 2021 | ISBN: 1630574074 | 600 pages | PDF | 115 MB

The Golden Age of Data Visualization: How Did We Get Here?  eBooks & eLearning

Posted by yoyoloit at July 19, 2024
The Golden Age of Data Visualization: How Did We Get Here?

The Golden Age of Data Visualization: How Did We Get Here?
by Kimbal Marriott

English | 2024 | ISBN: 1032830778 | 375 pages | True PDF | 119.99 MB

The Journey of AutUmn (2024)  Games

Posted by silva1410 at May 25, 2024
The Journey of AutUmn (2024)

The Journey of AutUmn (2024)
PC Game | Developer: Artfactory Jalokivi | Publisher: Artfactory Jalokivi | 3.4 GB
Languages: English, German
Genre: Adventure, Indie | Release Date: 22 May, 2024

The Journey of AutUmn - A classic point-and-click adventure game with completely hand-painted graphics. The player controls an android that crashes during its mission through a variety of lovingly designed environments and solves classic inventory puzzles.

The Ancient Secret of the Flower of Life. Volume 1 [Repost]  eBooks & eLearning

Posted by ChrisRedfield at July 26, 2013
The Ancient Secret of the Flower of Life. Volume 1 [Repost]

Drunvalo Melchizedek - The Ancient Secret of the Flower of Life. Volume 1
Published: 1999-04-01 | ISBN: 1891824171 | PDF | 240 pages | 3 MB

Geometry: The Language of Space and Form  eBooks & eLearning

Posted by insetes at May 21, 2021
Geometry: The Language of Space and Form

Geometry: The Language of Space and Form By John Tabak
2004 | 241 Pages | ISBN: 081604953X | PDF | 2 MB

Mapping Scientific Frontiers: The Quest for Knowledge Visualization (Repost)  eBooks & eLearning

Posted by AvaxGenius at Aug. 20, 2022
Mapping Scientific Frontiers: The Quest for Knowledge Visualization (Repost)

Mapping Scientific Frontiers: The Quest for Knowledge Visualization by Chaomei Chen
English | PDF | 2013 | 376 Pages | ISBN : 1447151275 | 15 MB

This is an examination of the history and the state of the art of the quest for visualizing scientific knowledge and the dynamics of its development. Through an interdisciplinary perspective this book presents profound visions, pivotal advances, and insightful contributions made by generations of researchers and professionals, which portrays a holistic view of the underlying principles and mechanisms of the development of science.
This updated and extended second edition:

3D Lighting: History, Concepts, and Techniques [Repost]  eBooks & eLearning

Posted by konfetka88 at July 23, 2014
3D Lighting: History, Concepts, and Techniques [Repost]

3D Lighting: History, Concepts, and Techniques by Arnold Gallardo
Publisher: Charles River Media | 2000 | 489 Pages | ISBN: 1584500387 | PDF | 9 MB

The majority of computer graphics books are either too general or too application-specific. The field of 3-D computer graphics possesses tremendous depth, and any aspect of it is worthy of a focused career. In large studios, artists concentrate on just one phase of production, be it modeling, texturing, animation, or rendering. If you're interested in learning about the field from this perspective, read 3-D Lighting: History, Concepts & Techniques. It's a pleasure to peruse, because it shares the large-studio focus.
The book does feature examples, project files, and some instructions for specific applications, but mostly it's about concept and theory in computer imaging. For the most part, it avoids application-specific discussion. This is a good thing–any experienced artist uses more than one application, and can easily port this information from one app to another.

The Architecture Book: Big Ideas Simply Explained (Big Ideas)  eBooks & eLearning

Posted by First1 at Jan. 20, 2023
The Architecture Book: Big Ideas Simply Explained (Big Ideas)

The Architecture Book: Big Ideas Simply Explained (Big Ideas) by DK
English | February 21st, 2023 | ISBN: 0744035023 | 336 pages | True EPUB | 250.64 MB

Learn about key concepts behind the world's most incredible buildings in The Architecture Book.