Physics Engine

Building a 2D Game Physics Engine: Using HTML5 and JavaScript [Repost]  eBooks & eLearning

Posted by ChrisRedfield at June 13, 2019
Building a 2D Game Physics Engine: Using HTML5 and JavaScript [Repost]

Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung - Building a 2D Game Physics Engine: Using HTML5 and JavaScript
Published: 2017-01-13 | ISBN: 1484225821 | PDF | 116 pages | 2.41 MB

Game Physics - Introducing Gravitation & Rotation in Unity  eBooks & eLearning

Posted by lucky_aut at Aug. 8, 2023
Game Physics - Introducing Gravitation & Rotation in Unity

Game Physics - Introducing Gravitation & Rotation in Unity
Last updated 1/2019
Duration: 5h 41m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 2.21 GB
Genre: eLearning | Language: English

Step-by-step tutorial on how to create a basic rigid body motion physics from scratch. Taught in C# using Unity 3D free.

Kangaroo 101 - Physics Engine & Form Finding  eBooks & eLearning

Posted by ELK1nG at Sept. 7, 2022
Kangaroo 101 - Physics Engine & Form Finding

Kangaroo 101 - Physics Engine & Form Finding
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.43 GB | Duration: 1h 49m

On this course, you´ll learn the fundamental aspects of Grasshopper´s Physics Engine Kangaroo as well as some of the form-finding strategies you can achieve with it.

Building a 2D Game Physics Engine: Using HTML5 and JavaScript (Repost)  eBooks & eLearning

Posted by AvaxGenius at Sept. 27, 2017
Building a 2D Game Physics Engine: Using HTML5 and JavaScript (Repost)

Building a 2D Game Physics Engine: Using HTML5 and JavaScript By Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung
English | PDF | 2017 | 129 Pages | ISBN : 1484225821 | 2.41 MB

Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body collisions; and simulate collision responses after the collisions.

Building a 2D Game Physics Engine: Using HTML5 and JavaScript [Repost]  eBooks & eLearning

Posted by hill0 at Sept. 27, 2017
Building a 2D Game Physics Engine: Using HTML5 and JavaScript [Repost]

Building a 2D Game Physics Engine: Using HTML5 and JavaScript by Michael Tanaya
English | 13 Jan. 2017 | ISBN: 1484225821 | 136 Pages | EPUB | 1.15 MB

Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies,

Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine  eBooks & eLearning

Posted by Free butterfly at July 13, 2024
Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine

Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine, GameObjects, Player Progression, Publishing, and a Lot More (English Edition) by Scott Tykoski
English | November 15, 2022 | ISBN: 9355512163 | 540 pages | EPUB | 18 Mb

C++ Programming Workbook for 3D Game Development with Unreal Engine  eBooks & eLearning

Posted by TiranaDok at Nov. 12, 2024
C++ Programming Workbook for 3D Game Development with Unreal Engine

C++ Programming Workbook for 3D Game Development with Unreal Engine: A Comprehensive Guide to Building High Performance Games with Advanced Graphics, Physics … programming and code mastery by Alex J. Collins
English | October 21, 2024 | ISBN: N/A | ASIN: B0DKJ9ZHRW | 150 pages | EPUB | 0.34 Mb

Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine  eBooks & eLearning

Posted by Free butterfly at July 13, 2024
Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine

Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine, GameObjects, Player Progression, Publishing, and a Lot More (English Edition) by Scott Tykoski
English | November 15, 2022 | ISBN: 9355512163 | 540 pages | EPUB | 18 Mb
Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine, GameObjects

Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine, GameObjects, Player Progression, Publishing, and a Lot More
by Scott Tykoski

English | 2022 | ISBN: ‎ 9355512171, 9789355512178 | 752 pages | True EPUB | 18.99 MB

Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine  eBooks & eLearning

Posted by Free butterfly at July 13, 2024
Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine

Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine, GameObjects, Player Progression, Publishing, and a Lot More (English Edition) by Scott Tykoski
English | November 15, 2022 | ISBN: 9355512163 | 540 pages | EPUB | 18 Mb