Opengl Programming Guide

OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (Repost)

OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2
Publisher: Addison-Wesley Professional | pages: 896 | 2005 | ISBN: 0321335732 | PDF | 52,2 mb

The OpenGL Programming Guide, now in its third edition, is the definitive volume for programmers using this evolving graphics interface standard. Written by members of the OpenGL Architecture Review Board, this book offers understandable tutorials and lessons on getting up to speed and getting the most out of the latest version of OpenGL, version 1.2. The guide uses code examples in C and is targeted at programmers who have experience in coding yet are new to coding for OpenGL applications. The opening chapters go into descriptive detail of how OpenGL, the software interface for hardware 3-D chipsets, works and what you can expect from it, which turns out to be much more than you might have thought. Color plates are used, for example, to show how OpenGL handles such effects as motion blur and depth-of-field blur, in addition to shadows and texture mapping.

OpenGL ES 3.0 Programming Guide (2nd Edition)  eBooks & eLearning

Posted by interes at March 23, 2014
OpenGL ES 3.0 Programming Guide (2nd Edition)

OpenGL ES 3.0 Programming Guide (2nd Edition) by Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner and Aaftab Munshi
English | 2014 | ISBN: 0321933885 | ISBN-13: 9780321933881 | 560 pages | PDF | 22,3 MB

OpenGL® ES™ is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or battery life.

OpenGL ES 3.0 Programming Guide (2nd Edition)  eBooks & eLearning

Posted by nebulae at June 19, 2014
OpenGL ES 3.0 Programming Guide (2nd Edition)

Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner and Aaftab Munshi, "OpenGL ES 3.0 Programming Guide (2nd Edition)"
English | 2014 | ISBN: 0321933885 | 560 pages | EPUB, MOBI | 41 + 81 MB

OpenGL ES 3.0 Programming Guide (2nd Edition) (Repost)  eBooks & eLearning

Posted by nebulae at Feb. 28, 2015
OpenGL ES 3.0 Programming Guide (2nd Edition) (Repost)

Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner and Aaftab Munshi, "OpenGL ES 3.0 Programming Guide (2nd Edition)"
English | 2014 | ISBN: 0321933885 | 560 pages | EPUB, MOBI | 41 + 81 MB

OpenGL ES 3.0 Programming Guide (2nd Edition) (repost)  eBooks & eLearning

Posted by libr at April 2, 2017
OpenGL ES 3.0 Programming Guide (2nd Edition) (repost)

OpenGL ES 3.0 Programming Guide (2nd Edition) by Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner and Aaftab Munshi
English | 2014 | ISBN: 0321933885 | ISBN-13: 9780321933881 | 560 pages | PDF | 22,3 MB

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)  eBooks & eLearning

Posted by AlenMiler at Oct. 12, 2017
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL) by Rodger Lea
English | 4 July 2013 | ISBN: 0321902920 | ASIN: B00DS74080 | 600 Pages | AZW3 | 43.3 MB

OpenGL ES 3.0 Programming Guide (Repost)  eBooks & eLearning

Posted by step778 at June 27, 2022
OpenGL ES 3.0 Programming Guide (Repost)

Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner, "OpenGL ES 3.0 Programming Guide"
English | 2014 | pages: 571 | ISBN: 0321933885 | PDF | 11,3 mb

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL  eBooks & eLearning

Posted by advisors at Dec. 29, 2013
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL By Kouichi Matsuda, Rodger Lea
2013 | 600 Pages | ISBN: 0321902920 | EPUB + PDF | 48 MB + 20 MB

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (Repost)  eBooks & eLearning

Posted by insetes at March 26, 2015
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (Repost)

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL By Kouichi Matsuda, Rodger Lea
2013 | 600 Pages | ISBN: 0321902920 | EPUB + PDF | 48 MB + 20 MB
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (Repost)

Kouichi Matsuda, Rodger Lea, "WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL"
English | 2013 | ISBN: 0321902920 | PDF | pages: 544 | 20.2 mb