Strategy Game Design

"Technologies for E-Learning and Digital Entertainment" ed. by Zhigeng Pan, Ruth Aylett, Holger Diener

"Technologies for E-Learning and Digital Entertainment" ed. by Zhigeng Pan, Ruth Aylett, Holger Diener
First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings. Lecture Notes in Computer Science, volume 3942
Springer | 2006 | ISBN: 3540334238 9783540334231 | 1420 pages | PDF/djvu | 27/24 MB

The 121 revised full papers and 52 short papers presented together with the abstracts of 3 invited papers and those of the keynote speeches were carefully reviewed and selected from a total of 467 submissions. The papers cover a wide range of topics, including e-learning platforms and tools, learning resource management, practice and experience sharing, e-learning standards, mobile learning, education and remote classrooms, effectiveness of VR for education, life long learning, collaborative environments, remote group simulations, collaborative learning, virtual reality in education, game design and development, game engine development, game AI and artificial life, game physics, game rendering, virtual characters/agents, online/mobile game/video game, storytelling and game narrative, affective interaction in games, digital museum, digital heritage, animation techniques, augmented reality, and mixed reality.

Complete Godot Advanced Course  eBooks & eLearning

Posted by lucky_aut at May 30, 2025
Complete Godot Advanced Course

Complete Godot Advanced Course
Published 5/2025
Duration: 28h 16m | .MP4 1920x1080 30 fps(r) | AAC, 44100 Hz, 2ch | 13.5 GB
Genre: eLearning | Language: English

Learn to build three advanced games in Godot: RTS(Real Time Strategy) game , Farming RPG, and an Open World Platformer.

Java: Solid Principles And Top Design Patterns  eBooks & eLearning

Posted by ELK1nG at March 16, 2024
Java: Solid Principles And Top Design Patterns

Java: Solid Principles And Top Design Patterns
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.05 GB | Duration: 3h 4m

Learn how to improve your Java development through mastery of S.O.L.I.D principles and the Top GoF Design Patterns.

Mastering JavaScript Programming For GUI Designing  eBooks & eLearning

Posted by TiranaDok at Feb. 2, 2025
Mastering JavaScript Programming For GUI Designing

Mastering JavaScript Programming For GUI Designing: A Step by Step Guide To Build Scalable And Efficient GUI Applications With JavaScript by Ethan D. Ryder
English | September 18, 2024 | ISBN: N/A | ASIN: B0DHH598TG | 147 pages | EPUB | 0.58 Mb

A Primer on Auction Design, Management, and Strategy  eBooks & eLearning

Posted by insetes at April 30, 2023
A Primer on Auction Design, Management, and Strategy

A Primer on Auction Design, Management, and Strategy By David J. Salant
2014 | 200 Pages | ISBN: 0262028263 | PDF | 2 MB
Competitive Strategy and Organizational Design: Learn to Master Internal and External Strategic Management Challenges

Competitive Strategy and Organizational Design: Learn to Master Internal and External Strategic Management Challenges by Jens Devillé
English | 2020 | ISBN: N/A | ASIN: B088KNQ5TT | 323 pages | Rar (PDF, AZW3) | 2.85 Mb

Gratuitous Space Battles v1.29 + Challenges  Games

Posted by avaxhome15 at Jan. 9, 2010
Gratuitous Space Battles v1.29 + Challenges

Gratuitous Space Battles v1.29 + Challenges
PC Game | Windows | Positech Games | 56.33 MB


Gratuitous Space Battles is a unique strategy game where you play the role of supreme commander of a vast fleets of spaceships, battling against AI controlled or player-designed enemy fleets. GSB is not a conventional strategy game, but more of an RTS/Tower Defense hybrid, where you design the ships, position the fleet, issue pre-battle orders and then sit back and watch the explosive galactic mayhem take place. Did you include enough fusion beams on your capital ships? Maybe you should have assigned some fighters to escort those ships in the middle of the fleet? GSB also allows you to challenge other players by uploading your best fleets to serve as their opposition, in a massively single-player galactic smorgasbord of laser-death!Gratuitous Space Battles aims to bring the over-the-top explodiness back into space games. The game is for everyone who has watched big space armadas battle it out on TV and thought to themselves 'I could have done a much better job as admiral'. This is not a game of real-time arcade twitch reflexes. GSB is about what ships you design, and what you tell them to do. Your individual ship commanders have total autonomy during the chaotic battle that unfolds. This is not a tactical game, it is a strategic one. These gratuitous space battles are not won by plucky heroes with perfect teeth, but by the geeky starship builders who know exactly what ratio of plasma-cannons to engines each ship in the fleet will need.

Colossal Cave The Enchanted Edition (2023) 2.0.23981  Games

Posted by silva1410 at Jan. 3, 2024
Colossal Cave The Enchanted Edition (2023) 2.0.23981

Colossal Cave The Enchanted Edition (2023) 2.0.23981
PC Game | Developer: Cygnus Entertainment | Publisher: Cygnus Entertainment | 4.4 GB
Languages: English, Multilanguage
Genre: Adventure, Casual, Strategy | Release Date: 19 Jan, 2023

Acclaimed game designer Roberta Williams revives Colossal Cave as a retro, point-&-click, cave exploration puzzler. Based on the original 1970’s design by Will Crowther & Don Woods this 3D update maintains its vintage charm, while revitalizing it for modern gamers.

The 1-10-10 Marketing Strategy  eBooks & eLearning

Posted by ELK1nG at May 9, 2024
The 1-10-10 Marketing Strategy

The 1-10-10 Marketing Strategy
Published 5/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.18 GB | Duration: 1h 15m

Reach Thousands of Customers on Facebook Without Paying for Ads!

Game Theory and Business Applications  eBooks & eLearning

Posted by mowmow at July 1, 2007
Game Theory and Business Applications

Game Theory and Business Applications
Publisher:Springer (2001-05-31) | ISBN-10: 0792373324 | PDF | 4.3 Mb | 404 pages

In the last twenty-five years, game theory has been applied to a growing number of practical problems: from antitrust analysis to monetary policy; from the design of auction institutions to the structuring of incentives within firms; from patent races to dispute resolution. The purpose of Game Theory and Business Applications is to expand these applications of game theory into a broad and meaningful view of the way business decisions can be modelled and analyzed. The chapter contents embrace a wide variety of business functions - from accounting to finance, to operations, to strategy, and to organizational design. In addition, specific application areas include numerous kinds of market competition, bargaining, auctions and competitive bidding. All of these applications involve competitive decision settings, specifically situations where a number of economic agents in pursuit of their respective self-interests take actions that together affect all of their fortunes. In the language of game theory, players take actions consistent with the given `rules of the game,' and these joint actions determine final outcomes and payoffs. As this volume demonstrates, game theory provides a compelling guide for business strategy.