Opengl Programming Guide

OpenGL Fixed Pipeline to Modern Pipeline: Evolution in Graphics Programming  eBooks & eLearning

Posted by TiranaDok at Feb. 5, 2024
OpenGL Fixed Pipeline to Modern Pipeline: Evolution in Graphics Programming

OpenGL Fixed Pipeline to Modern Pipeline: Evolution in Graphics Programming by Frahaan Hussain, Kameron Hussain
English | November 27, 2023 | ISBN: N/A | ASIN: B0CP4NDB42 | 333 pages | EPUB | 0.45 Mb

OpenGL Fixed Pipeline to Modern Pipeline: Evolution in Graphics Programming  eBooks & eLearning

Posted by naag at Nov. 4, 2024
OpenGL Fixed Pipeline to Modern Pipeline: Evolution in Graphics Programming

OpenGL Fixed Pipeline to Modern Pipeline: Evolution in Graphics Programming
English | 2023 | ISBN: B0CP4NDB42 | Pages: 220 | EPUB (True) | 159.86 KB

OpenGL to WebGL: Bridging the Graphics Divide  eBooks & eLearning

Posted by Free butterfly at Aug. 27, 2024
OpenGL to WebGL: Bridging the Graphics Divide

OpenGL to WebGL: Bridging the Graphics Divide by Frahaan Hussain, Kameron Hussain
English | November 26, 2023 | ISBN: N/A | ASIN: B0CP31Q2PR | 326 pages | MOBI | 0.13 Mb

OpenGL Game Programming w/CD (Prima Tech's Game Development) (Repost)  eBooks & eLearning

Posted by nazarchuk at May 21, 2010
OpenGL Game Programming w/CD (Prima Tech's Game Development) (Repost)

OpenGL Game Programming w/CD (Prima Tech's Game Development)
Publisher: Course Technology PTR | ISBN: 0761533303 | edition 2002 | PDF | 812 pages | 10,6 mb

OpenGL is an application programming interface (API) that exposes hardware features needed to create computer graphics. Unlike Microsoft's Direct3D, which only works on Windows, OpenGL works across all platforms. OpenGL Game Programming is a complete guide to game development using the OpenGL graphics API. Myriad examples are included to demonstrate various concepts such as coloring, texture mapping, blending, lighting, coordinate transforms, 3D modeling, collision detection, and several other key concepts involved in game development. It also covers how to integrate the non-graphical elements of Microsoft's DirectX into OpenGL games so that users can incorporate sound, music, and networking functions. Teaching users how to use OpenGL to create dynamic 3D environments and effects for use in game development, this book covers all the fundamentals so that users can program OpenGL API to its fullest potential. Anyone interested in game development will find the information in this book invaluable as they begin to create dynamic game graphics. Series editor André LaMothe has published numerous magazine articles and is an international best-selling author with over six game programming and 3D graphics titles to his credit.

OpenGL Shading Language (3rd Edition)  eBooks & eLearning

Posted by Grev27 at Aug. 15, 2018
OpenGL Shading Language (3rd Edition)

OpenGL Shading Language (3rd Edition) by Randi J. Rost, Bill Liceakane
English | ISBN: 0321637631 | 792 pages | EPUB | 20 Jul, 2009 | 19 Mb

OpenGL Game Programming by Kevin Hawkins [Repost]  eBooks & eLearning

Posted by Free butterfly at Oct. 15, 2014
OpenGL Game Programming by Kevin Hawkins [Repost]

OpenGL Game Programming by Kevin Hawkins
Cengage Learning PTR; 1 edition | May 1, 2002 | English | ISBN: 0761533303 | 812 pages | PDF | 20 MB

OpenGL is an application programming interface (API) that exposes hardware features needed to create computer graphics. Unlike Microsoft's Direct3D, which only works on Windows, OpenGL works across all platforms. OpenGL Game Programming is a complete guide to game development using the OpenGL graphics API. Myriad examples are included to demonstrate various concepts such as coloring, texture mapping, blending, lighting, coordinate transforms, 3D modeling, collision detection, and several other key concepts involved in game development.

Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming (repost)  eBooks & eLearning

Posted by Veslefrikk at Feb. 20, 2014
Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming (repost)

Erik M. Buck, "Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming"
English | ISBN: 0321741838 | 2012 | 352 pages | PDF | 10 MB
Mastering C++ Game Animation Programming: Enhance your skills with advanced game animation techniques in C++, OpenGL, and Vulka

Mastering C++ Game Animation Programming
by Michael Dunsky

English | 2025 | ISBN: 1835881920 | 545 pages | True/Retail PDF EPUB | 90.81 MB
C++ Game Animation Programming: Learn modern animation techniques from theory to implementation using C++, OpenGL

C++ Game Animation Programming: Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan by Michael Dunsky, Gabor Szauer
English | December 1, 2023 | ISBN: 1803246529 | 480 pages | PDF | 50 Mb
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan

3D Graphics Rendering Cookbook
by Sergey Kosarevsky, Viktor Latypov

English | 2021 | ISBN: 1838986197 | 671 pages | True (PDF EPUB) | 19.71 MB